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API > API/Plugins > API/Plugins/GeoReferencingEditor
| Name | UGeoReferencingEditorBPLibrary |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencingEditor/Public/GeoReferencingEditorBPLibrary.h |
| Include Path | #include "GeoReferencingEditorBPLibrary.h" |
Syntax
UCLASS ()
class UGeoReferencingEditorBPLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UGeoReferencingEditorBPLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void GetViewportCursorInformation
(
bool& Focused, |
Retrieve information about the viewport under the mouse cursor. | GeoReferencingEditorBPLibrary.h |
|
static void GetViewportCursorLocation
(
bool& Focused, |
Retrieve the Viewport-Space position of the mouse in the Level Editor Viewport. | GeoReferencingEditorBPLibrary.h |
|
static void LineTrace
(
const FVector WorldLocation, |
LineTrace at specific location/direction | GeoReferencingEditorBPLibrary.h |
|
static void LineTraceViewport
(
FVector2D& ScreenLocation, |
LineTrace under mouse cursor and return various information | GeoReferencingEditorBPLibrary.h |
|