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API > API/Plugins > API/Plugins/GeoReferencing > API/Plugins/GeoReferencing/ARoundPlanetPawn
Syntax
UPROPERTY&40;EditAnywhere, Category&61;"Movement"&41;
TObjectPtr< UCurveFloat > SpeedByHATModifierCurve
Remarks
When being very high and moving around the planet, we have to dynamically increase the speed based on Height above terrain to accelerate movement This curve adds a multiplying factor to the maximum speed depending on HAT. ActualMaxSpeed = BaseSpeedKmh * SpeedScalar * AltitudeSpeedModifierCurve(Altitude)