Navigation
API > API/Plugins > API/Plugins/GeoReferencing > API/Plugins/GeoReferencing/AGeoReferencingSystem
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;"GeoReferencing&124;Origin Location",
Meta&61;&40;EditConditionHides, EditCondition&61;"bOriginAtPlanetCenter&61;&61;false"&41;&41;
bool bOriginLocationInProjectedCRS
Remarks
If true, the UE origin georeference is expressed in the PROJECTED CRS. (NOT in ECEF ! - Projected worlds are the most frequent use case...) if false, the origin is located using geographic coordinates.
WARNING : the location has to be expressed as Integer values because of accuracy. Be very careful about that when authoring your data in external tools !