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API > API/Plugins > API/Plugins/Gauntlet > API/Plugins/Gauntlet/UGauntletTestController
- UGauntletTestController::OnStateChange()
- UICVFXTestControllerBase::OnStateChange()
References
| Module | Gauntlet |
| Header | /Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestController.h |
| Include | #include "GauntletTestController.h" |
virtual void OnStateChange
&40;
FName OldState,
FName NewState
&41;
Remarks
Called when a state change is applied to the module. States are game-driven. GetCurrentState() == OldState until this function returns