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API > API/Plugins > API/Plugins/Gauntlet > API/Plugins/Gauntlet/UGauntletTestController
Description
Called when a state change is applied to the module. States are game-driven. GetCurrentState() == OldState until this function returns
| Name | OnStateChange |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestController.h |
| Include Path | #include "GauntletTestController.h" |
virtual void OnStateChange
(
FName OldState,
FName NewState
)