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API > API/Plugins > API/Plugins/Gauntlet > API/Plugins/Gauntlet/FGauntletModule
References
| Module | Gauntlet |
| Header | /Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletModule.h |
| Include | #include "GauntletModule.h" |
void SetWorldToTestStateMapping
&40;
const TMap< FString, FName > & Mapping
&41;
Remarks
This is a convenient way of binding a list of maps types to your own state defines. When there is a state change in the world (e.g. from loading a new map) the mapped state type will be broadcast to all controllers.
Parameters
| Name | Description |
|---|---|