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API > API/Plugins > API/Plugins/GameplayStateTreeModule > API/Plugins/GameplayStateTreeModule/Tasks > API/Plugins/GameplayStateTreeModule/Tasks/FStateTreeRunEnvQueryTask
- FStateTreeNodeBase::PostEditInstanceDataChangeChainProperty()
- FStateTreeRunEnvQueryTask::PostEditInstanceDataChangeChainProperty()
References
| Module | GameplayStateTreeModule |
| Header | /Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Public/Tasks/StateTreeRunEnvQueryTask.h |
| Include | #include "Tasks/StateTreeRunEnvQueryTask.h" |
| Source | /Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Private/Tasks/StateTreeRunEnvQueryTask.cpp |
virtual void PostEditInstanceDataChangeChainProperty
(
const FPropertyChangedChainEvent & PropertyChangedEvent,
FStateTreeDataView InstanceDataView
)
Remarks
Called when a property of node's instance data has been modified externally