Navigation
API > API/Plugins > API/Plugins/GameplayStateTreeModule > API/Plugins/GameplayStateTreeModule/Tasks > API/Plugins/GameplayStateTreeModule/Tasks/FStateTreeMoveToTaskInstanceData
Syntax
UPROPERTY (EditAnywhere, Category=Parameter,
Meta=(ClampMin="0.0", UIMin="0.0", EditCondition="bTrackMovingGoal"))
float DestinationMoveTolerance
Remarks
If the task is expected to react to changes to location in input this property can be used to tweak sensitivity of the mechanism. Value is recommended to be less than AcceptableRadius