Navigation
API > API/Plugins > API/Plugins/GameplayStateTreeModule > API/Plugins/GameplayStateTreeModule/Tasks
Inheritance Hierarchy
- FStateTreeNodeBase
- FStateTreeTaskBase
- FStateTreeAITaskBase
- FStateTreeAIActionTaskBase
- FStateTreeMoveToTask
References
| Module | GameplayStateTreeModule |
| Header | /Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Public/Tasks/StateTreeAITask.h |
| Include | #include "Tasks/StateTreeAITask.h" |
Syntax
USTRUCT (Meta=(Hidden, Category="AI"))
struct FStateTreeAITaskBase : public FStateTreeTaskBase
Remarks
Base class of all AI task that expect to be run on an AIController or derived class.