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API > API/Plugins > API/Plugins/GameplayStateTreeModule > API/Plugins/GameplayStateTreeModule/IGameplayStateTreeModule
Description
Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true.
| Name | IsAvailable |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Public/GameplayStateTreeModule.h |
| Include Path | #include "GameplayStateTreeModule.h" |
| Source | /Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Private/GameplayStateTreeModule.cpp |
static bool IsAvailable()
True if the module is loaded and ready to use