Navigation
API > API/Plugins > API/Plugins/GameplayStateTreeModule > API/Plugins/GameplayStateTreeModule/Components > API/Plugins/GameplayStateTreeModule/Components/UStateTreeComponent > API/Plugins/GameplayStateTreeModule/Components/UStateTreeComponent/SendStateTreeEve-
References
| Module | GameplayStateTreeModule |
| Header | /Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Public/Components/StateTreeComponent.h |
| Include | #include "Components/StateTreeComponent.h" |
| Source | /Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Private/Components/StateTreeComponent.cpp |
void SendStateTreeEvent
(
const FGameplayTag Tag,
const FConstStructView Payload,
const FName Origin
)
Remarks
Sends event to the running StateTree.