Navigation
API > API/Plugins > API/Plugins/GameplayStateTreeModule > API/Plugins/GameplayStateTreeModule/Components > API/Plugins/GameplayStateTreeModule/Components/UStateTreeAIComponentSchema
- UStateTreeSchema::IsStructAllowed()
- UStateTreeComponentSchema::IsStructAllowed()
- UStateTreeAIComponentSchema::IsStructAllowed()
References
| Module | GameplayStateTreeModule |
| Header | /Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Public/Components/StateTreeAIComponentSchema.h |
| Include | #include "Components/StateTreeAIComponentSchema.h" |
| Source | /Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Private/Components/StateTreeAIComponentSchema.cpp |
virtual bool IsStructAllowed
(
const UScriptStruct * InScriptStruct
) const