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API > API/Plugins > API/Plugins/GameplayInteractionsModule > API/Plugins/GameplayInteractionsModule/UGameplayInteractionStateTreeSch-
Syntax
UPROPERTY&40;EditAnywhere, Category&61;"Defaults"&41;
TSubclassOf< AActor > SmartObjectActorClass
Remarks
Actor class of the SmartObject the StateTree is expected to run with. Allows to bind to specific Actor class' properties.