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API > API/Plugins > API/Plugins/GameplayInteractionsModule > API/Plugins/GameplayInteractionsModule/UGameplayInteractionStateTreeSch-
- UStateTreeSchema::GetContextDataDescs()
- UGameplayInteractionStateTreeSchema::GetContextDataDescs()
References
| Module | GameplayInteractionsModule |
| Header | /Engine/Plugins/Runtime/GameplayInteractions/Source/GameplayInteractionsModule/Public/GameplayInteractionStateTreeSchema.h |
| Include | #include "GameplayInteractionStateTreeSchema.h" |
virtual TConstArrayView< FStateTreeExternalDataDesc > GetContextDataDescs&40;&41; const
List of context objects (UObjects or UScriptStructs) enforced by the schema. They must be provided at runtime through the execution context.