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API > API/Plugins > API/Plugins/GameplayInteractionsModule
Struct holding data related to the abort action
| Name | FGameplayInteractionAbortContext |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GameplayInteractions/Source/GameplayInteractionsModule/Public/GameplayInteractionsTypes.h |
| Include Path | #include "GameplayInteractionsTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FGameplayInteractionAbortContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GameplayInteractionsTypes.h | |||
FGameplayInteractionAbortContext
(
const EGameplayInteractionAbortReason& InReason |
GameplayInteractionsTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Reason | EGameplayInteractionAbortReason | GameplayInteractionsTypes.h |