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Value specifying how GameplayTag container should be modified.
| Name | EGameplayInteractionModifyGameplayTagOperation |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GameplayInteractions/Source/GameplayInteractionsModule/Public/GameplayInteractionsTypes.h |
| Include Path | #include "GameplayInteractionsTypes.h" |
Syntax
enum EGameplayInteractionModifyGameplayTagOperation
{
Add,
Remove,
}
Values
| Name | Remarks |
|---|---|
| Add | The tag modified during the lifetime of the task. |
| Remove | The tag modified when the state becomes active. |