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API > API/Plugins > API/Plugins/GameplayInsights > API/Plugins/GameplayInsights/IGameplayProvider
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void EnumerateObjects
(
TFunctionRef< void(const FObjectInfo&)> Callback |
IGameplayProvider.h | ||
void EnumerateObjects
(
double StartTime, |
IGameplayProvider.h |
EnumerateObjects(TFunctionRef< void(const FObjectInfo &)>)
| Name | EnumerateObjects |
| Type | function |
| Header File | /Engine/Plugins/Animation/GameplayInsights/Source/GameplayInsights/Public/IGameplayProvider.h |
| Include Path | #include "IGameplayProvider.h" |
void EnumerateObjects
(
TFunctionRef< void &)> Callback
) const
EnumerateObjects(double, double, TFunctionRef< void(const FObjectInfo &)>)
| Name | EnumerateObjects |
| Type | function |
| Header File | /Engine/Plugins/Animation/GameplayInsights/Source/GameplayInsights/Public/IGameplayProvider.h |
| Include Path | #include "IGameplayProvider.h" |
void EnumerateObjects
(
double StartTime,
double EndTime,
TFunctionRef< void &)> Callback
) const