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API > API/Plugins > API/Plugins/GameplayInsights > API/Plugins/GameplayInsights/FWorldInfo
References
| Module | GameplayInsights |
| Header | /Engine/Plugins/Animation/GameplayInsights/Source/GameplayInsights/Public/IGameplayProvider.h |
| Include | #include "IGameplayProvider.h" |
Syntax
enum ENetMode
&123;
Standalone,
DedicatedServer,
ListenServer,
Client,
MAX,
&125;
Values
| Name | Description |
|---|---|
| Standalone | |
| DedicatedServer | |
| ListenServer | |
| Client | |
| MAX |
Remarks
Types of net modes that we know about - synced with EngineBaseTypes.h