 |
union FVariantValue::@15180 |
@15181 |
|
 |
uint64 |
AnimInstanceId |
|
 |
FVariantValue::@15180::@15188 |
AnimNode |
|
 |
float |
BlendX |
For blend spaces, store the x/y parameters so we can open the editor at those parameters |
 |
float |
BlendY |
|
 |
FVariantValue::@15180::@15182 |
Bool |
|
 |
bool |
bValue |
|
 |
FVariantValue::@15180::@15187 |
Class |
|
 |
FVariantValue::@15180::@15184 |
Float |
|
 |
FVariantValue::@15180::@15183 |
Int32 |
|
 |
FVariantValue::@15180::@15186 |
Object |
|
 |
float |
PlaybackTime |
For animation assets, store the playback time so we can open the editor to a specific time |
 |
FVariantValue::@15180::@15185 |
String |
|
 |
EAnimNodeValueType |
Type |
|
 |
uint64 |
Value |
|
 |
const TCHAR * |
Value |
|
 |
float |
Value |
|
 |
int32 |
Value |
|
 |
FVectorEntry |
Vector |
|
 |
FVector2DEntry |
Vector2D |
|