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API > API/Plugins > API/Plugins/GameplayInsights
| Name | FSkeletalMeshPoseMessage |
| Type | struct |
| Header File | /Engine/Plugins/Animation/GameplayInsights/Source/GameplayInsights/Public/IAnimationProvider.h |
| Include Path | #include "IAnimationProvider.h" |
Syntax
struct FSkeletalMeshPoseMessage
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsVisible | bool | IAnimationProvider.h | ||
| ComponentId | uint64 | IAnimationProvider.h | ||
| ComponentToWorld | FTransform | IAnimationProvider.h | ||
| CurveStartIndex | uint64 | IAnimationProvider.h | ||
| ExternalMorphStartIndex | uint64 | IAnimationProvider.h | ||
| FrameCounter | uint16 | IAnimationProvider.h | ||
| LodIndex | uint16 | IAnimationProvider.h | ||
| MeshId | uint64 | IAnimationProvider.h | ||
| MeshName | const TCHAR * | IAnimationProvider.h | ||
| NumCurves | uint16 | IAnimationProvider.h | ||
| NumExternalMorphSets | uint16 | IAnimationProvider.h | ||
| NumTransforms | uint16 | IAnimationProvider.h | ||
| RecordingTime | double | IAnimationProvider.h | ||
| TransformStartIndex | uint64 | IAnimationProvider.h |