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API > API/Plugins > API/Plugins/GameplayCamerasEditor
| Name | UObjectTreeGraphCommentNode |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/ObjectTreeGraphCommentNode.h |
| Include Path | #include "Editors/ObjectTreeGraphCommentNode.h" |
Syntax
UCLASS (MinimalAPI, Optional)
class UObjectTreeGraphCommentNode : public UEdGraphNode_Comment
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UEdGraphNode_Comment → UObjectTreeGraphCommentNode
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| WeakObject | TWeakObjectPtr< UObjectTreeGraphComment > | Editors/ObjectTreeGraphCommentNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedPtr< SGraphNode > CreateVisualWidget() |
Editors/ObjectTreeGraphCommentNode.h | ||
virtual void GetNodeContextMenuActions
(
UToolMenu* Menu, |
Editors/ObjectTreeGraphCommentNode.h | ||
UObjectTreeGraphComment * GetObject() |
Gets the underlying comment object represented by this graph node. | Editors/ObjectTreeGraphCommentNode.h | |
void Initialize
(
UObjectTreeGraphComment* InObject |
Initializes this graph node for the given comment object. | Editors/ObjectTreeGraphCommentNode.h | |
void OnGraphNodeMoved
(
bool bMarkDirty |
Editors/ObjectTreeGraphCommentNode.h | ||
virtual void OnRenameNode
(
const FString& NewName |
Editors/ObjectTreeGraphCommentNode.h | ||
virtual void PostPlacedNewNode() |
Editors/ObjectTreeGraphCommentNode.h | ||
virtual void ResizeNode
(
const FSlateCompatVector2f& NewSize |
Editors/ObjectTreeGraphCommentNode.h |