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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/SFindInObjectTreeGraph
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/SFindInObjectTreeGraph.h |
| Include Path | #include "Editors/SFindInObjectTreeGraph.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SFindInObjectTreeGraph >
Inheritance Hierarchy
- TSlateBaseNamedArgs< SFindInObjectTreeGraph > → SFindInObjectTreeGraph::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
Editors/SFindInObjectTreeGraph.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | Editors/SFindInObjectTreeGraph.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & OnGetRootObjectsToSearch
(
const FOnGetRootObjectsToSearch& InDelegate |
The callback to get the graphs to search. | Editors/SFindInObjectTreeGraph.h | |
WidgetArgsType & OnJumpToObjectRequested
(
const FOnJumpToObjectRequested& InDelegate |
The callback to invoke when a search result wants to focus an object node or one of its pins. | Editors/SFindInObjectTreeGraph.h |