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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/FObjectTreeGraphClassConfig
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TCallTraits< bool >::ConstReference NodeTitleUsesObjectName () |
Whether the graph node title uses the underlying object's name instead of its class name. | Editors/ObjectTreeGraphConfig.h | |
FObjectTreeGraphClassConfig & NodeTitleUsesObjectName
(
typename TCallTraits< bool >::ParamType InValue |
Editors/ObjectTreeGraphConfig.h |
NodeTitleUsesObjectName()
Description
Whether the graph node title uses the underlying object's name instead of its class name.
| Name | NodeTitleUsesObjectName |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/ObjectTreeGraphConfig.h |
| Include Path | #include "Editors/ObjectTreeGraphConfig.h" |
TCallTraits< bool >::ConstReference NodeTitleUsesObjectName() const
NodeTitleUsesObjectName(typename TCallTraits< bool >::ParamType)
| Name | NodeTitleUsesObjectName |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/ObjectTreeGraphConfig.h |
| Include Path | #include "Editors/ObjectTreeGraphConfig.h" |
FObjectTreeGraphClassConfig & NodeTitleUsesObjectName
(
typename TCallTraits< bool >::ParamType InValue
)