Navigation
API > API/Plugins > API/Plugins/GameplayCamerasEditor
Drag-drop operation for creating a new object (and corresponding graph node) in an object tree graph by dragging one of the entries from the toolbox widget.
| Name | FObjectTreeClassDragDropOp |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/ObjectTreeDragDropOp.h |
| Include Path | #include "Editors/ObjectTreeDragDropOp.h" |
Syntax
class FObjectTreeClassDragDropOp : public FDecoratedDragDropOp
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDragDropOperation → FDecoratedDragDropOp → FObjectTreeClassDragDropOp
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ObjectClasses | TArray< UClass * > | Editors/ObjectTreeDragDropOp.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReply ExecuteDragOver
(
TSharedPtr< SGraphEditor > GraphEditor |
Editors/ObjectTreeDragDropOp.h | ||
FReply ExecuteDrop
(
TSharedPtr< SGraphEditor > GraphEditor, |
Editors/ObjectTreeDragDropOp.h | ||
TArrayView< UClass *const > GetObjectClasses() |
Editors/ObjectTreeDragDropOp.h | ||
virtual bool IsOfTypeImpl
(
const FString& Type |
Editors/ObjectTreeDragDropOp.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FString & GetTypeId() |
Editors/ObjectTreeDragDropOp.h | ||
static TSharedRef< FObjectTreeClassDragDropOp > New
(
UClass* InObjectClass |
Editors/ObjectTreeDragDropOp.h | ||
static TSharedRef< FObjectTreeClassDragDropOp > New
(
TArrayView< UClass* > InObjectClasses |
Editors/ObjectTreeDragDropOp.h |