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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Editors > API/Plugins/GameplayCamerasEditor/Editors/UObjectTreeGraphNode
- UEdGraphNode::GetNodeContextMenuActions()
- UObjectTreeGraphNode::GetNodeContextMenuActions()
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/ObjectTreeGraphNode.h |
| Include | #include "Editors/ObjectTreeGraphNode.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Editors/ObjectTreeGraphNode.cpp |
virtual void GetNodeContextMenuActions
(
class UToolMenu * Menu,
class UGraphNodeContextMenuContext * Context
) const
Remarks
Gets a list of actions that can be done to this particular node