Navigation
API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Editors > API/Plugins/GameplayCamerasEditor/Editors/SObjectTreeGraphToolboxEntry
- SWidget::OnMouseButtonDown()
- SObjectTreeGraphToolboxEntry::OnMouseButtonDown()
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/SObjectTreeGraphToolbox.h |
| Include | #include "Editors/SObjectTreeGraphToolbox.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Editors/SObjectTreeGraphToolbox.cpp |
virtual FReply OnMouseButtonDown
(
const FGeometry & MyGeometry,
const FPointerEvent & MouseEvent
)
Remarks
MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. This event is bubbled.