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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Editors > API/Plugins/GameplayCamerasEditor/Editors/FObjectTreeGraphConfig > API/Plugins/GameplayCamerasEditor/Editors/FObjectTreeGraphConfig/IsConnectable
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/ObjectTreeGraphConfig.h |
| Include | #include "Editors/ObjectTreeGraphConfig.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Editors/ObjectTreeGraphConfig.cpp |
bool IsConnectable
(
FArrayProperty * InArrayProperty
) const
Remarks
Returns whether the given object array property is connectable.
It is connectable if the array's item type is for a connectable class, and if the array property doesn't have the ObjectTreeGraphHidden metadata.