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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Editors > API/Plugins/GameplayCamerasEditor/Editors/FObjectTreeGraphConfig > API/Plugins/GameplayCamerasEditor/Editors/FObjectTreeGraphConfig/IsConnectable
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/ObjectTreeGraphConfig.h |
| Include | #include "Editors/ObjectTreeGraphConfig.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Editors/ObjectTreeGraphConfig.cpp |
bool IsConnectable
(
UClass * InObjectClass
) const
Remarks
Returns whether the given class is connectable.
It is connectable if it, or one of its parent classes, is inside ConnectableObjectClasses, and nor it or any of its parent classes is in NonConnectableObjectClasses.