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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Editors > API/Plugins/GameplayCamerasEditor/Editors/FObjectTreeGraphConfig
Syntax
TArray < UClass * > ConnectableObjectClasses
Remarks
The list of connectable object classes.
Objects whose class is connectable (which includes sub-classes) will be eligible to be nodes in the graph. Properties on those objects that point to other connectable objects (either with a direct object property or an array property) will show up as pins on the object's node.