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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Customizations > API/Plugins/GameplayCamerasEditor/Customizations/FCameraRigAssetR-
- IPropertyTypeCustomization::CustomizeChildren()
- FCameraRigAssetReferenceDetailsCustomization::CustomizeChildren()
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Customizations/CameraRigAssetReferenceDetailsCustomization.h |
| Include | #include "Customizations/CameraRigAssetReferenceDetailsCustomization.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Customizations/CameraRigAssetReferenceDetailsCustomization.cpp |
virtual void CustomizeChildren
(
TSharedRef < IPropertyHandle > StructPropertyHandle,
IDetailChildrenBuilder & StructBuilder,
IPropertyTypeCustomizationUtils & StructCustomizationUtils
)
Remarks
Called when the children of the property should be customized or extra rows added