Navigation
API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Commands > API/Plugins/GameplayCamerasEditor/Commands/FGameplayCamerasDebuggerCommands
- TCommands::RegisterCommands()
- FGameplayCamerasDebuggerCommands::RegisterCommands()
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Commands/GameplayCamerasDebuggerCommands.h |
| Include | #include "Commands/GameplayCamerasDebuggerCommands.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Commands/GameplayCamerasDebuggerCommand.cpp |
virtual void RegisterCommands()
Remarks
Pure virtual to override; describe and instantiate the commands in here by using the UI COMMAND macro.