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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Commands > API/Plugins/GameplayCamerasEditor/Commands/FCameraRigAssetEditorCommands
- TCommands::RegisterCommands()
- FCameraRigAssetEditorCommands::RegisterCommands()
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Commands/CameraRigAssetEditorCommands.h |
| Include | #include "Commands/CameraRigAssetEditorCommands.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Commands/CameraRigAssetEditorCommands.cpp |
virtual void RegisterCommands()
Remarks
Pure virtual to override; describe and instantiate the commands in here by using the UI COMMAND macro.