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API > API/Plugins > API/Plugins/GameplayCameras
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Core/CameraNode.h |
|
|
|
Core/CameraRigInstanceID.h |
|
|
|
Core/ObjectTreeGraphObject.h |
|
operator|=(ECameraNodeFlags &, ECameraNodeFlags)
| |
|
| Name |
operator|= |
| Type |
function |
| Header File |
/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNode.h |
| Include Path |
#include "Core/CameraNode.h" |
ECameraNodeFlags & operator|=
(
ECameraNodeFlags & Lhs,
ECameraNodeFlags Rhs
)
operator|=(ECameraRigLayer &, ECameraRigLayer)
| |
|
| Name |
operator|= |
| Type |
function |
| Header File |
/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigInstanceID.h |
| Include Path |
#include "Core/CameraRigInstanceID.h" |
ECameraRigLayer & operator|=
(
ECameraRigLayer & Lhs,
ECameraRigLayer Rhs
)
operator|=(EObjectTreeGraphObjectSupportFlags &, EObjectTreeGraphObjectSupportFlags)
| |
|
| Name |
operator|= |
| Type |
function |
| Header File |
/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/ObjectTreeGraphObject.h |
| Include Path |
#include "Core/ObjectTreeGraphObject.h" |
EObjectTreeGraphObjectSupportFlags & operator|=
(
EObjectTreeGraphObjectSupportFlags & Lhs,
EObjectTreeGraphObjectSupportFlags Rhs
)