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API > API/Plugins > API/Plugins/GameplayCameras
Vector2d camera variable.
| Name | UVector2dCameraVariable |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableAssets.h |
| Include Path | #include "Core/CameraVariableAssets.h" |
Syntax
UCLASS (MinimalAPI)
class UVector2dCameraVariable : public UCameraVariableAsset
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraVariableAsset → UVector2dCameraVariable
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ValueType | FVector2d | Core/CameraVariableAssets.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultValue | FVector2D | The default value of this variable. | Core/CameraVariableAssets.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const ValueType & GetDefaultValue() |
Core/CameraVariableAssets.h |
Overridden from UCameraVariableAsset
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString FormatDefaultValue() |
Core/CameraVariableAssets.h | ||
virtual const uint8 * GetDefaultValuePtr() |
Core/CameraVariableAssets.h | ||
virtual ECameraVariableType GetVariableType() |
Core/CameraVariableAssets.h |