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Base class for shake camera nodes.
| Name | UShakeCameraNode |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/ShakeCameraNode.h |
| Include Path | #include "Core/ShakeCameraNode.h" |
Syntax
UCLASS (MinimalAPI, Abstract, Meta=(CameraNodeCategories="Shakes"))
class UShakeCameraNode : public UCameraNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraNode → UShakeCameraNode