Navigation
API > API/Plugins > API/Plugins/GameplayCameras
The type of root node event.
| Name | UE::Cameras::ERootCameraNodeCameraRigEventType |
| Type | enum |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/RootCameraNodeCameraRigEvent.h |
| Include Path | #include "Core/RootCameraNodeCameraRigEvent.h" |
Syntax
namespace UE
{
namespace Cameras
{
enum ERootCameraNodeCameraRigEventType
{
Activated,
Deactivated,
}
}
}
Values
| Name | Remarks |
|---|---|
| Activated | A camera rig was activated. |
| Deactivated | A camera rig was deactivated. |