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API > API/Plugins > API/Plugins/GameplayCameras
Filter for variable table operations.
| Name | UE::Cameras::ECameraVariableTableFilter |
| Type | enum |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableTable.h |
| Include Path | #include "Core/CameraVariableTable.h" |
Syntax
namespace UE
{
namespace Cameras
{
enum ECameraVariableTableFilter
{
None = 0,
PublicOnly = 1 << 0,
InputOnly = 1 << 1,
KnownOnly = 1 << 2,
ChangedOnly = 1 << 3,
}
}
}
Values
| Name | Remarks |
|---|---|
| None | |
| PublicOnly | Don't include private variables. |
| InputOnly | Only include input variables. |
| KnownOnly | Only include data that is common to both tables. |
| ChangedOnly | Only include variables that were written this frame. |