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A type of blend stack event.
| Name | UE::Cameras::EBlendStackCameraRigEventType |
| Type | enum |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/BlendStackCameraRigEvent.h |
| Include Path | #include "Core/BlendStackCameraRigEvent.h" |
Syntax
namespace UE
{
namespace Cameras
{
enum EBlendStackCameraRigEventType
{
Pushed,
Frozen,
Popped,
}
}
}
Values
| Name | Remarks |
|---|---|
| Pushed | A camera rig was pushed on the blend stack. |
| Frozen | A camera rig was frozen. |
| Popped | A camera rig was popped out of the blend stack. |