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API > API/Plugins > API/Plugins/GameplayCameras
Internal Blueprint function library for creating default values of the SetCameraParameter node above.
| Name | UCameraRigParameterInteropLibrary |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameFramework/CameraRigParameterInterop.h |
| Include Path | #include "GameFramework/CameraRigParameterInterop.h" |
Syntax
UCLASS (MinimalAPI, Hidden)
class UCameraRigParameterInteropLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UCameraRigParameterInteropLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FLinearColor MakeLiteralLinearColor
(
FLinearColor Value |
GameFramework/CameraRigParameterInterop.h |
|
|
static FRotator MakeLiteralRotator
(
FRotator Value |
GameFramework/CameraRigParameterInterop.h |
|
|
static FVector MakeLiteralVector
(
FVector Value |
GameFramework/CameraRigParameterInterop.h |
|
|
static FVector2D MakeLiteralVector2D
(
FVector2D Value |
GameFramework/CameraRigParameterInterop.h |
|
|
static FVector3f MakeLiteralVector3f
(
FVector3f Value |
GameFramework/CameraRigParameterInterop.h |
|