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API > API/Plugins > API/Plugins/GameplayCameras
The base class for a node that can handle and accumulate raw player input values.
| Name | UCameraRigInput2DSlot |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Input/CameraRigInput2DSlot.h |
| Include Path | #include "Nodes/Input/CameraRigInput2DSlot.h" |
Syntax
UCLASS (Abstract)
class UCameraRigInput2DSlot : public UInput2DCameraNode
Inheritance Hierarchy
- UInput2DCameraNode → UCameraRigInput2DSlot
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BuiltInVariable | EBuiltInVector2dCameraVariable | The variable to use to blend with other input slots. | Nodes/Input/CameraRigInput2DSlot.h |
|
| ClampX | FCameraParameterClamping | Clamping of the final input value. | Nodes/Input/CameraRigInput2DSlot.h |
|
| ClampY | FCameraParameterClamping | Clamping of the final input value. | Nodes/Input/CameraRigInput2DSlot.h |
|
| CustomVariable | FVector2dCameraVariableReference | The variable to use to blend with other input slots. | Nodes/Input/CameraRigInput2DSlot.h |
|
| InputSlotParameters | FCameraRigInputSlotParameters | Input processing parameters. | Nodes/Input/CameraRigInput2DSlot.h |
|
| NormalizeX | FCameraParameterNormalization | Normalization of the final input value. | Nodes/Input/CameraRigInput2DSlot.h |
|
| NormalizeY | FCameraParameterNormalization | Normalization of the final input value. | Nodes/Input/CameraRigInput2DSlot.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TransientVariableID | FCameraVariableID | Nodes/Input/CameraRigInput2DSlot.h | ||
| VariableID | FCameraVariableID | Nodes/Input/CameraRigInput2DSlot.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCameraVariableID GetTransientVariableID() |
Nodes/Input/CameraRigInput2DSlot.h | ||
FCameraVariableID GetVariableID() |
Nodes/Input/CameraRigInput2DSlot.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnBuild
(
FCameraObjectBuildContext& BuildContext |
Nodes/Input/CameraRigInput2DSlot.h | ||
virtual FCameraNodeEvaluatorPtr OnBuildEvaluator
(
FCameraNodeEvaluatorBuilder& Builder |
Nodes/Input/CameraRigInput2DSlot.h |