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A camera node that configures parameters on the camera body.
| Name | UBodyParametersCameraNode |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Common/BodyParametersCameraNode.h |
| Include Path | #include "Nodes/Common/BodyParametersCameraNode.h" |
Syntax
UCLASS (MinimalAPI, Meta=(CameraNodeCategories="Common,Body"))
class UBodyParametersCameraNode : public UCameraNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraNode → UBodyParametersCameraNode
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ISO | FFloatCameraParameter | The camera sensor sensitivity in ISO. | Nodes/Common/BodyParametersCameraNode.h |
|
| ShutterSpeed | FFloatCameraParameter | Current shutter speed, in 1/seconds | Nodes/Common/BodyParametersCameraNode.h |
|
Functions
Protected
Overridden from UCameraNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FCameraNodeEvaluatorPtr OnBuildEvaluator
(
FCameraNodeEvaluatorBuilder& Builder |
Builds the evaluator for this node. | Nodes/Common/BodyParametersCameraNode.h |