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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/TCameraVariableReferenceReader
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize
(
const VariableReferenceType& Reference |
Initializes the reader around the given variable reference. | Core/CameraVariableReferenceReader.h | |
void Initialize
(
const VariableReferenceType& Reference, |
Initializes the reader around the given variable reference. | Core/CameraVariableReferenceReader.h |
Initialize(const VariableReferenceType &)
Description
Initializes the reader around the given variable reference.
| Name | Initialize |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableReferenceReader.h |
| Include Path | #include "Core/CameraVariableReferenceReader.h" |
template<typename VariableReferenceType>
void Initialize
(
const VariableReferenceType & Reference
)
Initialize(const VariableReferenceType &, typename TCallTraits< ValueType >::ParamType)
Description
Initializes the reader around the given variable reference.
| Name | Initialize |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableReferenceReader.h |
| Include Path | #include "Core/CameraVariableReferenceReader.h" |
template<typename VariableReferenceType>
void Initialize
(
const VariableReferenceType & Reference,
typename TCallTraits < ValueType >::ParamType DefaultValueIfNoReference
)