Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Services
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Services/PlayerControlRotationService.h |
| Include | #include "Services/PlayerControlRotationService.h" |
Syntax
struct FPlayerControlRotationParams
Remarks
Parameter structure for the player control rotation service.
Variables
| Type | Name | Description | |
|---|---|---|---|
| double | AxisActionAngularSpeedThreshold | The input angular change speed over which we can change control rotation. | |
| double | AxisActionMagnitudeThreshold | The input magnitude below which we can change control rotation. | |
| TArray< TObjectPtr< UInputAction > > | AxisActions | Input actions representing how the player can move their pawn. | |
| bool | bApplyControlRotation | Whether the service should set control rotation on the active context's player controller. |