Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Nodes > API/Plugins/GameplayCameras/Nodes/Input
Inheritance Hierarchy
- FCameraNodeEvaluator
- FInput2DCameraNodeEvaluator
- FCameraRigInput2DSlotEvaluator
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Input/Input2DCameraNode.h |
| Include | #include "Nodes/Input/Input2DCameraNode.h" |
Syntax
class FInput2DCameraNodeEvaluator : public UE::Cameras::FCameraNodeEvaluator
Remarks
Base class for a 2D input value node evaluator.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector2d | InputValue |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FVector2d | Get the current input value. | ||
| const ::UE::Cameras::TCameraObjectTypeID< FInput2DCameraNodeEvaluator > & | StaticTypeID () |
Overridden from FCameraNodeEvaluator
| Type | Name | Description | |
|---|---|---|---|
| const FCameraObjectTypeID & | GetTypeID () |
||
| bool | IsKindOf
(
const FCameraObjectTypeID& InTypeID |
||
| void | OnSerialize
(
const FCameraNodeEvaluatorSerializeParams& Params, |
Serializes the state of this evaluator. |
Typedefs
| Name | Description |
|---|---|
| Super |
Constants
| Name | Description |
|---|---|
| PrivateTypeID |