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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Nodes > API/Plugins/GameplayCameras/Nodes/Framing > API/Plugins/GameplayCameras/Nodes/Framing/UBaseFramingCameraNode
Syntax
UPROPERTY (EditAnywhere, Category="Framing Target")
FFloatCameraParameter ReframeUnlockRadius
Remarks
The distance from the ideal framing position at which we can disengage reframing. This should be a very small value, but if it is too small the reframing will keep "chasing" the target for a long time even if it stays in the dead zone.