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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Nodes > API/Plugins/GameplayCameras/Nodes/Framing > API/Plugins/GameplayCameras/Nodes/Framing/FBaseFramingCameraNodeEvaluator
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Framing/BaseFramingCameraNode.h |
| Include | #include "Nodes/Framing/BaseFramingCameraNode.h" |
Syntax
struct FReaders
Remarks
Utility structure for all the parameter readers we need every frame.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FCameraFramingZoneParameterReader | DeadZoneMargin | ||
| TCameraParameterReader< double > | HorizontalFraming | ||
| TCameraParameterReader< float > | LowReframeDampingFactor | ||
| TCameraParameterReader< float > | ReframeDampingFactor | ||
| TCameraParameterReader< float > | ReframeUnlockRadius | ||
| FCameraFramingZoneParameterReader | SoftZoneMargin | ||
| TCameraParameterReader< double > | VerticalFraming |