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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Nodes > API/Plugins/GameplayCameras/Nodes/Common > API/Plugins/GameplayCameras/Nodes/Common/UBoomArmCameraNode
Syntax
UPROPERTY (Meta=(ObjectTreeGraphPinDirection=Input))
TObjectPtr < UInput2DCameraNode > InputSlot
Remarks
The input slot for controlling the boom arm. If no input slot is specified, the boom arm will use the player controller view rotation.