Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Nodes > API/Plugins/GameplayCameras/Nodes/Collision > API/Plugins/GameplayCameras/Nodes/Collision/UCollisionPushCameraNode
Syntax
UPROPERTY (EditAnywhere, Category="Safe Position")
FVector3dCameraVariableReference CustomSafePosition
Remarks
An optional camera variable to query for a safe position. If null, or if the variable isn't set, fallback to the value defined by SafePosition.