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API > API/Plugins > API/Plugins/GameplayCameras
Interface for listening to changes on a camera rig asset.
| Name | ICameraRigAssetEventHandler |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigAsset.h |
| Include Path | #include "Core/CameraRigAsset.h" |
Syntax
class ICameraRigAssetEventHandler
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ICameraRigAssetEventHandler() |
Core/CameraRigAsset.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnCameraRigBuilt
(
const UCameraRigAsset* CameraRigAsset |
Called when the camera rig asset has been built. | Core/CameraRigAsset.h | |
| Core/CameraRigAsset.h | |||
| Core/CameraRigAsset.h |