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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FTransientBlendStackCameraNodeEv-
Extra blending-related info for each camera rig entry.
| Name | FCameraRigEntryExtraInfo |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/TransientBlendStackCameraNode.h |
| Include Path | #include "Core/TransientBlendStackCameraNode.h" |
Syntax
struct FCameraRigEntryExtraInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bBlendRunThisFrame | bool | Whether the blend node was run. | Core/TransientBlendStackCameraNode.h | |
| bHasPreBlendedParameters | bool | Whether this camera rig has any parameters to pre-blend. | Core/TransientBlendStackCameraNode.h | |
| bInputRunThisFrame | bool | Whether input slots were run. | Core/TransientBlendStackCameraNode.h | |
| bIsPreBlendFull | bool | Whether this camera rig's pre-blend was full and finished this frame. | Core/TransientBlendStackCameraNode.h |